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Multi Ubisoft's Snowdrop Engine

Jkrohn1

5P4M 80T
Senior Citizen
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During the GDC 2014 Ubisoft released this video, man this engine looks like it takes all the hassle out of coding. You may have already seen this but I just can't wait to see it in action when the Division is finally released so thought I would throw it up.


Seems like in Snowdrop you just pull commands to other commands and the engine makes the code for you rather then writing the code from scratch. This should mean DLC and new missions can be added on the fly so I am expecting a lot from this game.

Here is a copy of some code i have to use and this is as simple as disable a command if the vehicle is locked:

Code:
    if(!_donotusekey) then {
        // Lock vehicle
        _object setvehiclelock "locked";
        _object setVariable ["R3F_LOG_disabled",true,true];
this could be done using snow drop in 3 seconds the above took me 4 days to figure out and there's another 13 commands attached to the above :\
 

ColSonders

A.W.O.L.
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Here is a copy of some code i have to use and this is as simple as disable a command if the vehicle is locked:

Code:
    if(!_donotusekey) then {
        // Lock vehicle
        _object setvehiclelock "locked";
        _object setVariable ["R3F_LOG_disabled",true,true];
this could be done using snow drop in 3 seconds the above took me 4 days to figure out and there's another 13 commands attached to the above :\
To be honest that code shouldn't take more than a couple of minutes for a coder to write, but the point still stands that it reduces the time.

More to the point though, how good are the graphics on the SnowDrop engine? I'm really excited to see what UbiSoft come up with this generation with their history of making absolutely rock solid tactical shooters in the past that have put their competitors to shame in the graphics and engine stability stakes. The Ghost Recon games of the PS2/XBOX1 generation of consoles really showed what they can do and when they brought Rainbow Six Vegas out on the PS3/XBOX360 they basically redefined what a tactical shooter should look and play like.

The Division looks set to be a serious redefining of the shooting genre and I can't wait to see if they'll bring back the Rainbow Six and Ghost Recon franchises.
 
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