PSVR Sci-fi shooter Unearthing Mars 2 hits PlayStation VR next month

Martok

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A futuristic FPS featuring slow-motion superpowers, distinctive weapons and challenging boss battles


Hello everyone! I’m thrilled to announce that Unearthing Mars 2: The Ancient War will be launched on 18th September!

Unearthing Mars 2 is a futuristic FPS VR shooter from beginning to end, featuring slow-motion superpowers, distinctive weapons and challenging boss battles. You will experience adrenaline-pumping FPS combat as you shoot down enemies and bend time to your advantage.

Our first PS VR title, Unearthing Mars, was released in 2017. It highlighted the potential of VR gaming by introducing a different gameplay mechanic in each chapter. This second installment continues the adventures; however, this time it will be a complete FPS title, featuring shooter gameplay from the last chapters of the first game that fans loved so much. You are equipped with a PS VR Aim Controller to take down enemy foes as you travel back in time to an ancient Mars civilization. The new gameplay enables you to shoot enemies as you comfortably maneuver in and out of action-packed combat.

In Unearthing Mars 2, the extracted Phobos fragments from Mars are analyzed through the Ark Device and leads players to embark on a journey to unravel secrets of an ancient Mars civilization torn by an ongoing war.



Each of the various fast-paced shooting stages features six or more weapons to choose from. The primary weapons are an assault rifle and shotgun. As you advance into further levels, you can unlock special weapons such as rocket launchers, plasma weapons, and chain guns. Additional rare and powerful weapons can also be found during boss fights.



In any enemy encounter the player is able to trigger sharp focus, where within a split second of slowed time, the player is able to quickly aim and take down enemy weak points. Given the relatively low cool-down of the sharp focus ability, players are able to become practically invincible for a short period of time during critical combat moments.



In the end, Unearthing Mars 2 is all about the boss battles. From fighting superhuman behemoths to gigantic automatons to a showdown in space limbo, these boss battles will test your shooting ability while offering unique gameplay mechanics in each fight.

I can’t wait for all of you to experience the fun we’ve packed into Unearthing Mars 2 when it comes out on 18th September. Thank you all, and we look forward to seeing you in the game!

Source: Sci-fi shooter Unearthing Mars 2 hits PlayStation VR next month
 

NVranya

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In the end, Unearthing Mars 2 is all about the boss battles
Which is a shame, I have always hated these unnatural difficulty spikes in games.
I know it's a "gaming thing", but it's not like my boss is better at what I do at work, so why are boss battles in games always relatively superhard?
 

Martok

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Which is a shame, I have always hated these unnatural difficulty spikes in games.
I know it's a "gaming thing", but it's not like my boss is better at what I do at work, so why are boss battles in games always relatively superhard?
The term 'boss' is just that, to indicate it's a significant enemy. Technically your boss is, in some ways, more 'significant' than you are (though not necessarily better) - after all, that's why they are your boss. Anyway, it just wouldn't be the same in gaming if a 'boss battle' represented what actually happened with bosses in the workplace - they'd just get you to do the work and take all the glory, then go off to meetings with the board of directors. That wouldn't make for such interesting gameplay. ;)

Personally I'm not a fan of games with bosses (usually because there's some bloody hard ones that kill you repeatedly until you figure out the one specific designed way that you are supposed to take them out). However some people do seem to like them, going by the popularity of games like Destiny and The Division.
 

zoob

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Looks decent though has reminded me I actually need to finish Farpoint at some point soon. And play a bit more of The Persistence.
 
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