Multi First look at Cyberpunk 2077 – CD Projekt Red’s radical follow-up to The Witcher 3

Martok

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Explore a sci-fi metropolis as an urban mercenary in the studio’s stunning new sci-fi adventure


America lies in pieces. Mega-corporations dominate what remains, and gangs rule the streets. Welcome to Cyberpunk 2077.



CD Projekt Red’s long-awaited follow-up to The Witcher 3 is another fanatically detailed game world that pushes the boundaries of player choice and emergent narrative.

But leave your expectations at the door – Cyberpunk 2077 is a radically different beast, as I quickly learned while watching an overwhelming 50-minute live demo.

For starters, it’s set in first-person and emphasises gunplay. The RPG element remains strongly represented, something you’ll notice from the start of the game as you customise your character’s gender, appearance, and key backstory details that will impact the larger storyline.





You play as V, an urban mercenary who executes the dirty work nobody else will do. But the real star here is Night City, a sprawling supercity where high-end cyber-modifications represent the height of consumer capitalism, and citizens include body-snatching scavengers, corporate thugs, and augmented posthumans.

In every sequence I saw, Cyberpunk 2077’s Night City radiated grimy, lived-in authenticity. The game’s alternate timeline means advanced gadgetry coexists with anachronistic technology like newspapers and telephones.

Whether you’re creeping through a bombed-out squatter’s den, prowling the freeway in a suped-up car, or infiltrating a shadowy gang lair, the game’s vision shines in vibrant detail. It’s like Blade Runner meets Altered Carbon meets Mad Max.





The game takes great pains to make players feel grounded in Night City. Take V’s apartment, which you can visit in between missions to spend your ill-gotten gains, select weapons and equipment, and don armour. A fun touch: in the world of Cyberpunk 2077, style is just as important as raw combat stats, so donning a cool outfit can grant you unique benefits and boost your street cred.

Like The Witcher 3, conversation remains a major component of character interactions, but here a streamlined interface clarifies the flow. While talking, you can drive the story forward quickly, or linger on questions to learn more about the game’s universe.

As the demo continued, I found myself comparing Cyberpunk 2077 less with The Witcher 3, and more with the first Deus Ex. That’s a big compliment: Deus Ex is still a cutting-edge RPG, with its emphasis on true role-playing and player empowerment.





CD Projekt Red promises “hundreds of different weapons” in the final game, bolstered by a deep customization system. I got a look at an enemy-tracking smart rifle, forearm-mounted Mantis blades, a “tech shotgun” that could penetrate walls, and a “ricochet targeting system” that made shooting around corners easy.

There’s a stealthier side to combat, too. You can sneak up and disable an enemy, allowing you to hack into them and breach the local area network, opening doors and wreaking havoc.

A few other interesting odds and ends: the inspection system that allows you to pore over a 3D model of an object to look for clues; the fluid character class system that allows you to tailor your play style via cybermodifications and drugs; the characters and concepts that bring Night City to life.





But I have to stop somewhere. Let me know if you have any questions in the comments below! And we’ll look forward to having lots more to say about Cyberpunk 2077 in the months ahead.

Source: First look at Cyberpunk 2077 – CD Projekt Red’s radical follow-up to The Witcher 3
 

zoob

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Am hot for this!

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yinkin

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ooooooooh shiny, finally an authentic cyberpunk game.
 

Jkrohn1

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Yeah originally expected to be a Witcher 3 reskin, can't wait for more development footage. I'm hoping this will be a great one like.most of CDPR's projects
 

Martok

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How Cyberpunk 2077’s extensive character customisation empowers you with cybernetic freedom
Both combat and hacking strategies demoed as CD Projekt Red offers a new glimpse at its upcoming action RPG

Our latest look at Cyberpunk 2077 continues to impress. CD Projekt Red’s next big game is shaping up to be one smart, gripping action-RPG. Deus Ex fans in particular should be paying close attention.

We got our first look at the gritty world of Pacifica, the southernmost district of Night City, and a hotbed of gang warfare dominated by the Voodoo Boys.

CDPR played a new infiltration scenario using two distinctly different character builds, swapping back and forth to demonstrate how different abilities can radically change the experience. At times, they almost played like two entirely different games.

Cyberpunk 2077 on PS4

A hacker-focused character used stealth to evade enemies, disabled cameras, and could access “backdoor” stations to gain control over local security systems. He was armed with a nanowire, which doubles as a weapon and a remote hacking apparatus; toss it at an enemy’s head to access his or her systems, or use its keen slicing edge to pop off limbs in melee combat.

Meanwhile, a brute force-focused character pried open fortified doors or overpowered enemies, carrying them as a human shield. Clash with a sentry turret? Block its oncoming fire with a hapless enemy’s body, then rip off its machinegun at close range for some extra firepower.





This variety is possible thanks to fluid customisation that enables players to mix and match abilities to suit their play style. A CDPR spokesperson said the studio’s goal is to create “maximum freedom” in customisation. One example: it’s possible to complete the entire game without killing a single human.

The game’s expansive perk tree includes a slew of combat-focused skills (blades, melee, sniper rifles, shotguns, handguns) as well as other physical characteristics (athletics, assassination, cold blooded). We don’t yet know exactly how these will all interact, but it should provide a formidable foundation no matter your preferred play style.

Cyberpunk 2077

The game’s attention to detail continues to impress, and help increase immersion in the game’s sprawling world. Spoken languages are translated in real-time via your character’s built-in HUD. While exploring the Voodoo Boys’ turf, their subtitled Haitian Creole shifted seamlessly into written English, adding convincing futuristic flair.

Cyberpunk 2077’s freedom of cybernetic character customisation and fluid tactical approaches makes it one of the most enticing games coming to PS4 next year. CD Projekt Red’s dystopian future arrives 16th April 2020.

Cyberpunk 2077

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