The Board Game Hut - Great Games Supported By Great Service
Dismiss Notice
Welcome to Senior Gamers!

We are a community for mature gamers who primarily play online games on PlayStation consoles (PS4, PS3, PS Vita). You can find out more in our About Us section.

If you are new to the site, why not register? By doing so and being an active member you can view the site without adverts, make posts and more. You can register here and even do so using Facebook, Twitter or Google+!

Multi FC3 Patch 1.05

Discussion in 'Shooting & Action Adventure' started by mick, 18 Feb 2013.

  1. mick

    mick Even More Grumpy Grandad
    Senior Citizen

    Joined:
    25 Sep 2012
    Messages:
    2,077
    Likes Received:
    1,027
    Trophy Points:
    1,540
    PSN:
    mick170669
    Patch 1.05 (no released date yet)


    New Features and Changes in Far Cry 3


    Single Player: Ability to Reset Outposts

    A big part of Far Cry 3’s single player experience is taking over the outposts manned by Vaas’s pirates and Hoyt’s privateers. These outposts, when taken, offer a safe place to resupply as well as a base of operations when exploring new parts of the Rook Islands.

    Taking over an outpost as a player also presents a fun challenge; everything from how to approach the outpost to what weapons and tactics to use. Hence, a lot of community members have requested to be able to ‘reset’ the outposts, so that they can be taken-over again.

    Here is how it works:

    • After conquering all the outposts and completing the game, the player can reset the outposts by selecting “Reset Outposts” in the gameplay options menu.
    • Doing this will reset and make all Outposts hostile again. All incomplete side missions and quests will become hidden. In order to finish the incomplete side missions, you will have to retake the outposts again.

    [​IMG]

    Single Player: MASTER - A New Difficulty Setting

    For those that have already completed the game on Adventurer, Survivor or Warrior settings and are looking for the next bill challenge, the all-new MASTER difficulty setting will be added in an upcoming patch of the game. Seasoned veterans will find themselves challenged by more aggressive wildlife, tougher pirates, and more deadly privateers. Your skills as a master of the Rook Islands will be tested.

    [​IMG]

    Multiplayer: Feedback on User-Created Maps

    The feedback system (while already having some information that is useful for other players looking for maps) has been expanded upon to give more information to the map makers. A new, more intuitive feedback interface and the addition of “feedback tags” have been added.

    [​IMG]

    [​IMG]

    [​IMG]


    Multiplayer: New Beta Map Testing and Spectating for Map Makers

    The Problem:
    With the current system, when a map maker has finished their map, they upload and publish it, essentially just sending it out "into the wild". They are hoping that it will get sufficient plays in order to get some valuable feedback. With a ballooning amount of user-made maps, this becomes harder and harder. The map maker can also have hard time finding enough players to play the map with, so they can judge for themselves where the map can be improved.

    The Solution:
    1. Someone makes a map in the editor and uploads or publishes it.
    2. They start their map with a special option called “Start Beta Test”.
    3. Other players who wish to help out with testing new maps, can join the new Beta Test Playlist or go into the Map Archive where all current maps in Beta Test will be displayed.
    4. While in Beta test mode, the map creator can use the new spectating feature to monitor how their map is played.
    5. After the round is finished, the players give feedback that the mapmaker can then use to improve the map.

    [​IMG]

    [​IMG]

    Multiplayer: Find Other Maps by the Same Author

    Suppose you play a map you really like, and you want to find more maps by that same author. You’d favorite the map, go to the Map Archive and (after the patch has been implemented) search for more maps from the same author. It shines the spotlight on a good authors’ other maps, and also gives the author an incitement to improve all the maps he/she has uploaded and published.

    Multiplayer: Removing Idle Kick Time in Custom Matches

    Far Cry 3 removes idle players from a match after a few minutes, to ensure the quality of online play. This works well in the standard playlists to weed out inactive players. But players of custom matches have told us that they typically like a much longer wait time before that happens, or want it removed completely. So in keeping with your requests: from now on, “idle kick” is disabled in private and custom matches (MP and Co-Op).

    Multiplayer: “Skip Map” Voting System

    The community has told us that the voting system for skipping a map in the user map playlists lacks a certain degree of visibility and provides too short a window for people to cast their vote. We have now made it more visible and also extended the time people have to cast their vote.
     
  2. Jkrohn1

    Jkrohn1 5P4M 80T
    Senior Citizen

    Joined:
    29 Jun 2012
    Messages:
    3,649
    Likes Received:
    428
    Trophy Points:
    1,265
    PSN:
    JKrohn1
    Strange no mention of comms or a fix :(
     
  3. mick

    mick Even More Grumpy Grandad
    Senior Citizen

    Joined:
    25 Sep 2012
    Messages:
    2,077
    Likes Received:
    1,027
    Trophy Points:
    1,540
    PSN:
    mick170669
    not strange, they havent done it. All the threads on the forums either get locked or deleted now.
     
  4. Acegadgets

    Acegadgets Not so serious gamer
    Senior Citizen

    Joined:
    28 Jun 2012
    Messages:
    2,357
    Likes Received:
    528
    Trophy Points:
    1,395
    PSN:
    Acegadgets
    i stopped playing the multiplayer because you couldn't get into a room to play a game in the first place. If this isnt fixed then its still unplayable (Litrerally).
     
  5. mick

    mick Even More Grumpy Grandad
    Senior Citizen

    Joined:
    25 Sep 2012
    Messages:
    2,077
    Likes Received:
    1,027
    Trophy Points:
    1,540
    PSN:
    mick170669
    Well the patch is now live.

    A WORD OF WARNING - Not saying this will happen to everyone but I had unused data sources that I hadnt decoded yet, after the patch they had gone. So might be an idea if you use farcryoutpost or load the game while offline BEFORE you patch the game.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice