- Joined
- 7 Jul 2014
- Messages
- 1,346
- Reaction score
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- 1,469
Before I begin let me pick my jaw up from the floor...
I've only lightly covered what the beta has to offer as yet but I have to say the soundtrack alone is outstanding, the menu click noise is a little annoying but we can live with that. Word of warning! It appears to be a very heavily driven keyboard controlled game, not a bad thing it'll just take some time to work out what does what.
Visually this game is absolutely stunning, when you first appear in space you are facing one of the many space stations this is not a simple texture covered block, if you are careful enough you can position yourself/fly between the towers and pillions extruding from the structure the same goes when you come across the marauder.
Docking is a lot more fun than the original, still as frustrating at first (took me approx 5 minutes of strafing in all directions to land the bugger on the pad).
You can clearly see when you are in the cockpit 'free view mode' they are gearing this up for VR head tracking technologies, i.e. Oculus Rift (http://www.oculusvr.com/) or TrackIR (http://www.naturalpoint.com/trackir/products/trackir5/).
A flight stick is also recommended as a mouse is not the best flight controller in the world.
Once I've finished flying around the local system I'll eventually start a mission...
I've only lightly covered what the beta has to offer as yet but I have to say the soundtrack alone is outstanding, the menu click noise is a little annoying but we can live with that. Word of warning! It appears to be a very heavily driven keyboard controlled game, not a bad thing it'll just take some time to work out what does what.

Visually this game is absolutely stunning, when you first appear in space you are facing one of the many space stations this is not a simple texture covered block, if you are careful enough you can position yourself/fly between the towers and pillions extruding from the structure the same goes when you come across the marauder.

Docking is a lot more fun than the original, still as frustrating at first (took me approx 5 minutes of strafing in all directions to land the bugger on the pad).

You can clearly see when you are in the cockpit 'free view mode' they are gearing this up for VR head tracking technologies, i.e. Oculus Rift (http://www.oculusvr.com/) or TrackIR (http://www.naturalpoint.com/trackir/products/trackir5/).
A flight stick is also recommended as a mouse is not the best flight controller in the world.
Once I've finished flying around the local system I'll eventually start a mission...
