PS4 Crash Team Racing Nitro-Fueled roars onto PS4 in 2019

Martok

Board Game Addict
Staff member
Senior Citizen
Joined
12 Mar 2012
Messages
5,162
Reaction score
3,175
Points
2,630
Find out how developer Beenox is tackling remastering the fan-favourite racer

I got my first job in the game industry in 1999 which is right around the time Crash Team Racing originally launched. I was a huge fan of the Crash Bandicoot series at the time, so you can imagine my excitement when I heard a brand-new kart racing game starring Crash was coming out!

I remember how smart I thought it was to introduce an adventure mode in a racing game. There was nothing like it at the time. The amount of time I spent playing that game! The countless hours I spent competing against my girlfriend at the time who had also started in the game industry. It was nothing short of my favourite game.



You’re kidding, right?
Fast forward many years. Our studio gets the proposition, ”How would you guys feel about remastering CTR?”. I remember pausing for a second. And then I blurted out: ”You’re kidding, right?” I felt a sudden rush of adrenaline. That tingling feeling of joy and excitement spreading through your whole body.

Throughout the discussions, I remember telling myself: ”Please, please, oh please, let this project become real.” And here we are! The game we were so eager to reveal to the world has been announced. No turning back now! We’re going full throttle towards 21st June and we’re so excited to show you what we have in store!



Being authentic
Like myself, we have huge fans of the franchise on the development team. We know how dear the original Crash Team Racing is to so many people, so we’re spending a tremendous amount of time making sure it’s the same great racing experience that fans remember, with a level of polish that could only be achieved by today’s standards.

Our first design pillar in approaching this game was strikingly obvious: authenticity. Whatever improvements or bells and whistles we were going to add, we needed to be authentic to the inspiration of the original experience.



Wait, there’s more!
The technology leap of the past 19 years allows us to push the graphical fidelity to a whole new level. As much as CTR is about racing, it is first and foremost about character.

We established very early on that we wanted CTR Nitro-Fueled to be brimming with personality both from an environmental and character stand point. Fans will see this attention to detail shine through in every part of the game, from the camera work, to the characters’ quirky animations, to the lush environments you’re racing in.



The game is called ‘Nitro-Fueled’ for a reason. As die-hard fans of the game, we felt compelled to modernise the experience and infuse it with features that are expected of any great kart racing game. Playing split screen is a lot of fun, but racing online is awesome! In Crash Team Racing Nitro-Fueled, you will have the opportunity to show your skills to anyone around the world and that’s a first for CTR.

Plus, there’s even more that we’re adding to the experience that hasn’t been shown yet, but we can’t wait to reveal soon!



By the time Crash Team Racing Nitro-Fueled ships, I will have been in the industry for 20 years. I can’t help but smile at the idea that CTR will be celebrating its 20th anniversary at the same time as I am. I guess I’ve come full circle!

Source: Crash Team Racing Nitro-Fueled roars onto PS4 in 2019
 

Martok

Board Game Addict
Staff member
Senior Citizen
Joined
12 Mar 2012
Messages
5,162
Reaction score
3,175
Points
2,630
How Crash Team Racing: Nitro-Fueled remaster improves the beloved PlayStation classic
We took the kart racer for a joyride and talked to Beenox about what you should expect come its launch in June

In 2017, Activision delighted Crash Bandicoot fans by unleashing the gorgeous N. Sane Trilogy. This trio of remastered PlayStation classics spun up fans’ excitement and an appetite for an updated version of 1999’s beloved Crash Team Racing.

Activision made that desire a reality last December by announcing Crash Team Racing: Nitro-Fueled, and now we’ve had a chance to go hands-on with the kart racer. We also spoke with Stéphane Gravelat, Production Director at Beenox, about updating the colourful and wacky racing game.

Taking the wheel
Like bringing in a reliable old vehicle to the shop, Nitro-Fueled’s stunning new coat of paint immediately captures the eye. Beginning with the racer-selection menu, it’s clear that Beenox has carried forward the endearing detail introduced with the N. Sane Trilogy. Doctor Cortex has a side-eye that could kill, whereas Coco adorably checks her phone while idling in her kart.

That same visual splendor carries over the tracks themselves, which burst with cartoonish liveliness. Lush waterfalls and looming pirate ships inject Crash Cove with new personality, while families of cuddly polar bears meander about Polar Pass. The tracks are distinct and memorable.



The kart controls are tightly tuned and responsive. I felt completely in control when weaving through marching seals in Polar Pass or dodging rolling armadillos in Dingo Canyon. Drifting takes some getting used to, as racers can quickly cut corners on a dime and it’s easy to accidentally ram a wall. Before long you’ll fall into the drifting rhythm and be boosting through tricky maneuvers.

Developer Beenox promises everything fans loved about the original will be here. The single-player campaign will let you showdown with tough bosses like the erratic Ripper Roo, and ultimately race against the nasty extraterrestrial himself, Nitrous Oxide. Time trials pack plenty of challenge to veteran players, while new options will make the game more accessible to newcomers (read more below).

Local split-screen is still alive and well, while online functionality for all multiplayer modes lets you race against players everywhere. From muffler to headlights, Nitro-Fueled is the complete CTR package, with some extra horsepower.

Read on for a deeper look under the hood of development with Beenox Production Director, Stéphane Gravel.



Tuning up CTR for a new generation of racers

What sets Crash Team Racing: Nitro-Fueled apart from other kart racers out there?

“Well, Crash Team Racing: Nitro-Fueled is the original kart-racing experience. It’s the same experience players got 20 years ago when they started playing on the original PlayStation. It was important for us to stay true to that game, while of course updating it to today’s graphical standards.

“It’s the best of both worlds – you have a great game and you are able to make it look as beautiful as possible. That’s something we are very proud of.”

The game has been in development a little over a year. What has it been like eating, breathing, and sleeping that world?

“It’s a lot of fun. Back at Beenox we are big fans of Crash Bandicoot. Even when the N. Sane Trilogy was announced, we were really glad that came out.

“We like the original games, and like many fans out there we wanted Crash Team Racing to be remastered as well, at some point. So when the chance came up that Activision was looking for a studio to remaster that game, we stepped up to that occasion to bring it to this generation of consoles.”



Where does the development process begin with a remaster like this?

“It begins by replaying the original game a lot. We played a lot of Crash Team Racing. Taking notes, finding opportunities where we can improve on that game, where possible. Mostly – towards the fact that it’s been 20 years – things have evolved a lot. What can we do to modernise that game up to today’s standards?

“Of course, visual fidelity was the most obvious choice, but there was also the online racing. 20 years ago, online racing wasn’t part of the standards, but now when you buy a game you pretty much expect to be able to race against your friends online.”

What’s it like to go back to game design and aesthetic of the late ’90s?

“It was different depending on who you were on the team. For some of us it was nostalgic. I started in the game industry in 1998, and [Crash Team Racing] came out in 1999. We were playing [Crash Team Racing: Nitro-Fueled] during lunchtime and having a lot of fun competing against each other. It reminded me of the good time I had when I started working in the industry.

“For some of our team, they pretty much never saw an original PlayStation game. They are younger than I am, so they finally get to see what Crash Team Racing was. That game still has a huge cult following 20 years after coming out.

“When you see the original graphics of the PlayStation, some of [the younger developers] were like “Whoa, you played games like that?” Actually, that game was great-looking at that time. Depending on how old you are, you have a different level of reception, if you will.”

Any final message you want to deliver to big CTR fans out there?

“We are seeing on some online forums that fans want Crash Team Racing: Nitro-Fueled to be as close to the original game. This is something that’s near to our hearts as well, so we’re making sure that the feeling is as close as possible to the original CTR.”

Crash Team Racing: Nitro-Fueled peels out onto PlayStation 4 from 21st June, 2019.

Source: How Crash Team Racing: Nitro-Fueled remaster improves the beloved PlayStation classic
 

Martok

Board Game Addict
Staff member
Senior Citizen
Joined
12 Mar 2012
Messages
5,162
Reaction score
3,175
Points
2,630
Crash Team Racing: Nitro-Fueled gets new tracks & characters as post-launch DLC from next month
The arcade racing remake expands with the Nitro Tour Grand Prix


We at Beenox have been waiting for this for a long time. Today we’re thrilled to announce the plans for post-launch content for Crash Team Racing Nitro-Fueled!

Aside from all of the tracks, characters, modes, and customisation you already know about from the main game, expect even more content in the form of the CTR Nitro-Fueled Grand Prix: themed seasonal content and challenges available to anyone who has purchased the game, for no additional cost.

This includes an additional track released at the start of each season, and available to play both online and locally from that season onward!

The first of these seasons — the Nitro Tour Grand Prix — begins on 3rd July; less than two weeks after the game launches on 21st June. This is our way to give Crash fans everywhere even more ways to race!

Crash Team Racing: Grand Prix


Grand Prix content is not only new, but it’s also introduced by Chick and Stew
We know you’ve got questions, and luckily, we’ve got some answers. But first, let’s give a warm welcome to Chick Gizzard Lips and co-host Stew — ace rooster commentators for CTR TV, your CTR news channel!

Yes, the chicken reporters from Crash Tag Team Racing are back and settling into their new roles as hosts for each new season of content!

Simply tune in to CTR TV through the game and listen to Chick and Stew introduce each Grand Prix, explaining all the different challenges and rewards you can win by simply participating!

We’ve got grand plans for the Grand Prix
What is a Grand Prix in Crash Team Racing Nitro-Fueled, exactly? Think of it as a themed season, constructed around a newly-themed track with a number of different challenges to undertake.

Finish a challenge, and you’re awarded Nitro Points (think of Nitro Points like Experience Points). Complete more challenges to continue to fill that Nitro up. When you’ve filled Nitro up to certain levels in your Nitro Gauge, rewards are earned. Examples include new characters, karts, skins, and kart customisation items.

You’re easily able to see your Nitro Gauge in the game, which shows your progress, the items you’ve earned along the way, as well as the ones you’re still driving toward!

Just keep playing the game to complete these challenges and fill the Nitro Gauge before the end of that Grand Prix to earn every challenge reward. Challenges include top speed, power slide, reverse, and other competitive challenges, and they vary from easy to quite hard, increasingly testing your skill as the season goes on.

If you reckon you’re the best Bandicoot in the racing business, it’s time to prove it: with global leaderboards for every Grand Prix Season, you can compete to be the best in the world and win special in-game reward items!

Redeem those Wumpa coins: head to the Pit Stop
As well as completing Grand Prix challenges to earn Nitro Points, filling up the Nitro Gauge, and unlocking a specific set of rewards every season, you can also earn Wumpa Coins by participating in Grand Prix challenges too.

As you learned a couple of weeks ago, as you gather these Wumpa Coins, you can redeem them in CTR Nitro-Fueled’s Pit Stop for even more items.

Speaking of the Pit Stop, we’re also excited to announce that during each Grand Prix a new set of items will be introduced to it, like even more characters, kart sets, wheels, paint jobs, decals, stickers, and skins.

With this, players have the ability to redeem their Wumpa Coins to play as racers that go beyond the original CTR and to find many unique ways to customise their characters and karts.

Crash Team Racing: Grand Prix

Season 1: time to get warped — welcome to the Nitro Tour
Now that we’ve laid the foundation for what the Grand Prix is, let’s dive into the first Grand Prix, set to launch on 3rd July!

It’s called the Nitro Tour Grand Prix and features a track called “Twilight Tour”, which re-imagines the Ancient Egypt and Arabian Town levels from Crash Bandicoot: Warped — so look for some familiar sights and sounds as you’re racing!


Crash Team Racing: Grand Prix


Season 1: say hello to Tawna Bandicoot and the Nitro Squad
This one has been difficult to keep as a secret for so long! We’re excited to announce that as well as an enthralling new track to perfect in the first Grand Prix, players are also able to earn Tawna the Bandicoot as a playable character. Players are able to unlock Tawna by earning Nitro Points during the first Grand Prix, and are also able to earn an amazing new Motorsport Tawna skin which lets the world know that she means business!

In addition to Tawna, players will be re-introduced to Ami, Isabella, Megumi, and Liz. Together, they are now known as the Nitro Squad (formerly known as the Trophy Girls in the original CTR), and are now characters that you can race with! They can be unlocked using Wumpa Coins in the Pit Stop during the first Grand Prix.

These global bandicoots hail from all over the world, and are ready to compete! There will also be new Motorsport skins for them as well, to really show off their speed and style.

Crash Team Racing: Grand Prix

Season 1: more than just new characters
In addition to the new characters, you will see a bunch of other items that will be a part of the first Grand Prix, including international-themed items for players to show their national pride, new kart parts, and even the return of Le Chaux, the fan favorite kart from CTTR!

In short, make sure that starting on 3rd July, you are beating challenges in the Nitro Tour Grand Prix to fill up your Nitro Gauge, keep earning those Wumpa Coins by playing any mode in the game, and make sure you are heading to the Pit Stop to see what’s new!

Looking to the future
That’s a deep dive into the first Grand Prix season, but as teased today, this is only the beginning! We have some incredible Grand Prix seasons coming up, including one that revolves around everyone’s favourite purple dragon… (if that doesn’t excite you, I don’t know what will).

Our goal with the Crash Team Racing Nitro-Fueled Grand Prix is to make sure that the race lives on, and we’re thrilled to finally be able to talk to you about it. Make sure you start practicing when the game comes out on 21st June, because the real challenge begins on 3rd July!

Source:
 
Top