- Joined
- 29 Jun 2012
- Messages
- 2,693
- Reaction score
- 1,038
- Points
- 1,355
Theres an awesome report on cloud computing on Eurogamer http://www.eurogamer.net/articles/digitalfoundry-in-theory-can-xbox-one-cloud-transform-gaming , which basically discusses the merits of what could increase the power of your console.
Bloody good read, and goes in to a lot of detail. But I agree with the Digital Foundry here. I cant see it being used to any great degree at all due to latency issues around the world, and mainly because when developing cross-platform (for the PS4 and PC) you'd have the additional expense of coding & optimising this in for just the One. Interesting to note that Microsoft's own engineers are still scratching their heads on how to shoe horn cloud computing. They may come up with something, but I can see this for just the first party games.
Bloody good read, and goes in to a lot of detail. But I agree with the Digital Foundry here. I cant see it being used to any great degree at all due to latency issues around the world, and mainly because when developing cross-platform (for the PS4 and PC) you'd have the additional expense of coding & optimising this in for just the One. Interesting to note that Microsoft's own engineers are still scratching their heads on how to shoe horn cloud computing. They may come up with something, but I can see this for just the first party games.