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...bouncing back for more.
It would seem that Dice have finally admitted that there is a "rubber band" issue on the next gen console 64 player maps. They are starting to formulate a plan to get the problem resolved through a large upgrade of their servers.
This one isn't an April fool.
It would seem that Dice have finally admitted that there is a "rubber band" issue on the next gen console 64 player maps. They are starting to formulate a plan to get the problem resolved through a large upgrade of their servers.
This one isn't an April fool.
Source : http://blogs.battlefield.com/2014/04/addressing-battlefield-4-rubber-banding-issues/We wanted to provide a quick update on the issues with Battlefield 4 “rubber-banding” some players on certain platforms experienced during matches with 64-players.
Looking into this further, we’re unhappy with our server performance, so we’ll be upgrading the hardware as soon as possible, investing more to deliver a better experience.
As soon as we know the exact timetable, we’ll let you know the ETA. Reducing lag for these players is absolutely a TOP priority for us to solve and we expect to have the solution very soon.