The Board Game Hut - Great Games Supported By Great Service
Dismiss Notice
Welcome to Senior Gamers!

We are a community for mature gamers who primarily play online games on PlayStation consoles (PS4, PS3, PS Vita). You can find out more in our About Us section.

If you are new to the site, why not register? By doing so and being an active member you can view the site without adverts, make posts and more. You can register here and even do so using Facebook, Twitter or Google+!

Multi Battlefield V

Discussion in 'Battlefield' started by Martok, 24 May 2018.

Tags:
  1. Martok

    Martok Board Game Addict
    Staff Member Senior Citizen

    Joined:
    12 Mar 2012
    Messages:
    4,761
    Likes Received:
    2,860
    Trophy Points:
    2,320
    PSN:
    Martok-
    Battlefield V has a Fortnite-style building tool, ditches the season pass and is out this October
    V for 6ictory?


    After months of speculation and a few weeks of teases, EA has confirmed this year's Battlefield is set in World War 2, with DICE returning to the theatre of war in which the series was first born.

    Battlefield V also sees the return of co-op to the series, with a dedicated mode for four players set in various scenarios that's being pitched as a bridge between single-player and multiplayer for newer players. Combined Arms, as the mode is called, sees small squads pitched against various objectives in a spin on Battlefield's chaotic sandbox where players work together to earn rewards. It's that mode that forms the basis for the astonishing reveal trailer - all recorded in-engine, so DICE says - that gives a quickfire cinematic run-through of the various new features for Battlefield V.



    The new mode also speaks to a bigger emphasis on team play that will define the multiplayer, with players now spawning into squads by default (though it will still be possible to opt into playing alone if you so desire). Ammo is now said to be scarcer, while it's impossible to heal yourself to 100 per cent without the aid of a medic, meaning you'll be more dependent on your squad mates to help you in battle.

    Tying into that is an all-new building mechanic that's reminiscent of Fortnite, with all player classes having access to a building tool that'll allow them to fortify areas and erect makeshift walls of sandbags in downed buildings. A flip side of this is heightened destruction, with a return to the kind of chaos that the much-loved Bad Company 2 was known for. As to whether this all ties into the expected battle royale mode, as made famous by PlayerUnknown's Battlegrounds and Fortnite, that remains unclear - DICE revealed no plans for it at launch, though it did mention new game modes coming as part of Battlefield V's ongoing live service.

    Battlefield V will also see the return of War Stories, a single-player campaign that focuses in on small self-contained vignettes from across the theatre of war. Quite what these will be remains unknown - although the shortest of teasers gives us a glimpse of a chapter detailing the struggles of a young Norwegian - but DICE said it was looking once more to highlight the "unseen, untold and unplayed" aspects of the war.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Finally, Battlefield V will also ditch the premium pass that's been a staple of the series in recent years - and one that's split the player base between the haves and have-nots as numbers on certain maps dwindled throughout the lifespan of a game. It's not DICE's first big game to ditch a season pass, of course, though it seems to have learnt from the drama around last year's Star Wars Battlefront 2 by ensuring the inevitable micro-transactions only apply to cosmetics rather than to items that impact gameplay - and towards that end there's plenty more options promised in Battlefield V, with your 'Company' of class members fully customisable and the ability to choose gender for the first time in the series, amongst other variables. All this ties into Battlefield V's ongoing live service, dubbed Tides of War, which will focus in on various chapters in the war, offering time limited challenges and rewards as new maps and modes are folded in post-release.

    And the release date itself? It's 19th October (or 11th October if you're playing on EA Access via Play First, with the deluxe edition coming on October 16th), an eye-opening decision given its proximity to Red Dead Redemption 2, which launches just a week later. EA and DICE must be fairly confident in what it's got to go toe-to-toe with Rockstar's latest, but going from what we've seen of Battlefield V so far they have every reason to be.

    Source: Battlefield V has a Fortnite-style building tool, ditches the season pass and is out this October
     
    Solo-nite likes this.
  2. Martok

    Martok Board Game Addict
    Staff Member Senior Citizen

    Joined:
    12 Mar 2012
    Messages:
    4,761
    Likes Received:
    2,860
    Trophy Points:
    2,320
    PSN:
    Martok-
    Bad Company 2-style destruction and a dash of Fortnite: everything we learnt from Battlefield V's reveal
    Five key points from DICE's new shooter.

    Battlefield V, in case you hadn't guessed already, is a very real video game that sees DICE return to World War 2 for the latest instalment of its large scale multiplayer-focused shooter. Ahead of tonight's reveal, press were invited to a two-hour rundown of everything that's new in Battlefield V - a detail-rich dive into all that sets this year's edition out from what's gone before. And a little on what it's taking from the likes of PUBG and Fortnite as the world's most popular games leave their mark on the old guard of shooters. Here's all that we learnt from the reveal.

    Battlefield V is heading back to where it all began
    The history of Battlefield goes all the way back to 2002 - and a game that used World War 2 as the setting for its own spectacular 64-player sandbox. DICE has returned to the era before with the brilliant Battlefield 1943 - a stripped down revisiting of the game realised on the Frostbite engine that hit PlayStation Network and Xbox Live Arcade back in 2009 - but this marks the first time the studio has properly gone back with a fully-fledged title. "All of us have yearned for years to go back to this era," Lars Gustavsson, creative director at DICE and the producer of the original Battlefield 1942 said at the event. "We wanted to go back to where Battlefield started. This is back to where it all began, with new possibilities."

    Battlefield V's aim is to present an unexpected take on World War 2, though - to go towards the "unseen, untold, unplayed" scenarios, in DICE's own words, as the studio looks to go beyond the beach landings that have become familiar in countless other takes on the same material. To that end it'll go to the arctic circle in Norway in one of its War Stories - the single-player component that returns from Battlefield 1 - and, DICE said, to the French countryside, the devastation of Rotterdam and the North African desert throughout its adventures, some of which do seem a little over-familiar already, admittedly, but perhaps DICE has got its own spin prepared for our return to these arenas.

    Squad play is more important than ever
    Battlefield V's reveal trailer presents a cinematic take on the all-new Combined Arms mode - a four-player co-op experience designed to ease new players from single-player to the noise and fury of multiplayer. It's a slimmed down take on Battlefield's sandbox, hoping to feature the same kind of emergent chaos that defines the series, and it introduces a philosophy that runs through every element of Battlefield V.

    Squad play is going to be key to success, something evident from the very first moment of a multiplayer match as you spawn into a squad by default. Abilities are more valuable now given the scarcity of resources out on the field - you'll have less ammo than you had in previous games, while you won't be able to heal yourself fully unless you have the help of a nearby medic. When you die, rather than being pushed back to an overhead view of the map you'll see shoulder cams of your squad mates - allowing you to see whether they're in danger or not, and reinforcing the bond you have in battle.

    It's a more physical kind of warfare in Battlefield V
    Battlefield has often excelled at giving you an impression of your physical presence in the world - I loved the way you'd barge through doors in Battlefield 1, or vault over obstacles in earlier games - and V looks to progress significantly in that area. You can now dive prone sideways, while new animations see players lifting their legs higher as they run through water or slip and slide through mud. Elsewhere, you'll make high grass move around you as you push through it and bushes will sway as you walk past - meaning when you're scoping out the environment, it's as much about reading the scenery as it is looking directly for enemy soldiers.

    There are other, more tangible benefits to this new physicality, too. When reviving other players you're now able to drag them into safety first, while if you're looking for perks from team-mates, you'll now have to physically attain them rather than relying on a magical aura - so med packs will have to be taken from medics, while resupply stations have to be visited to pick up extra ammo. Oh, and while every class will have access to a building tool - what feels like a deference to the all-conquering Fortnite - the Support class will be able to assemble buildings quicker.

    The most exciting thing, though? The ability to build things up again (which you'll do via sandbags and other makeshift tools rather than magically erecting a three-storey house on the spot) means you're now able to knock things down even easier. Yes, it looks like the overstated destruction that made Bad Company 2 such a fan favourite is finally back.

    There are new modes - with more set to come for free
    Grand Operations is the big new mode that's being touted for launch, an evolution of the Operations mode that proved so successful in Battlefield 1, with battles that take place over four fictional days - and take in various game modes as you fight for success. Say, for example, you're fighting for Rotterdam - on the first day you might find yourself as a paratrooper, spotting the point of departure from a plane overhead and trying to infiltrate enemy lines to take down artillery units that are battering your company. Your success, or otherwise, will then dictate how many respawns you and your team have at your disposal on the second day - and if the battle makes its way to the fourth and final day you'll be playing Final Stand, a sudden death mode where there are no respawns and every death will count.

    The expected Battle Royale mode isn't there at launch - and DICE isn't talking about it just yet - but it's highly likely it'll come a little further down the line. If - or when - it does come, it'll be completely gratis, because Battlefield V does away with the premium pass that's plagued the series for so long. New modes and new maps will come as part of Battlefield V's Tides of War - the name for its ongoing live service that will feature timed events that come with their own unique rewards. That does mean, of course, that micro-transactions will play their part - but after the Star Wars Battlefront 2 debacle DICE has wisely kept them to cosmetic items only.

    Battlefield V might have fixed the series' long-standing progression problem
    And more customisation might mean that Battlefield finally fixes its long-standing problem with progression. At the core of Battlefield V is your 'Company' - the squad of soldiers you play with across co-op and multiplayer - and they're all customisable. You can change their face, paint them if you so wish, and outfit them with various pieces of kit you earn through your progress in the game - and you can also choose the gender of your soldier. Weapons will also be customisable, as will weapons and vehicles - though how quickly you earn items, and how much you're dependent on loot boxes, remains to be seen. Hopefully that'll become a bit clearer sometime ahead of Battlefield V's release date, with it hitting Play First on EA Access on 11th October, the Deluxe Edition going live on 16th October and the general release coming on 19th October.

    Source: Bad Company 2-style destruction and a dash of Fortnite: everything we learnt from Battlefield V's reveal
     
  3. Martok

    Martok Board Game Addict
    Staff Member Senior Citizen

    Joined:
    12 Mar 2012
    Messages:
    4,761
    Likes Received:
    2,860
    Trophy Points:
    2,320
    PSN:
    Martok-
    Microtransactions, battle royale and Wake Island - the Battlefield V interview
    DICE's Lars Gustavsson on last night's reveal.

    Well, who would have thought it. There's a new Battlefield game coming out this year, and it uses World War 2 as a backdrop for DICE's chaotic multiplayer sandbox, while also folding in features such as a new co-op mode and character customisation - both of which were the focus point for the reveal trailer - and doing away with the series' long-standing premium pass. Shortly after yesterday's reveal event, I got the chance to sit down briefly with DICE's creative director Lars Gustavsson, a long-standing member of the team and part of the franchise since its very beginning, to talk through some of the changes.

    The reveal trailer looked incredible. It almost looks like gameplay, but I imagine it's not, right?

    Well everything is shot in-game, and everything will happen in the game - it's all game engine and it's all going to happen, so it's a cinematic take on it.

    Will there be a disclaimer saying it's not quite representative of real gameplay?

    No! Everything that happens in there will be in the final thing. It's cramming a lot that's new in there, I'm pretty amazed by what the team has managed to squeeze in, in a continuous flow. We've tried so many approaches in our trailers previously, but this one we really wanted to focus on gameplay - what is new, and what you'll be able to experience on the battlefield. Hopefully a lot fo the things we show off in there show off the new possibilities.

    The other thing you had which isn't new for the series but it's something we haven't seen for a while is a much lighter tone. It was almost comic in parts.

    That's the thing - often when we portray the game it's not until the players get their hands on it that that comic relief kind of happens, when all those crazy moments kind of occur. With this we wanted to portray the opportunities but also what often happens in our playtests, and what we talk about at the coffee machine afterwards.



    Yeah, Battlefield can be a very funny game. You have had a game that was lighter in tone before - and you kept dropping the word 'Company' in there and I was like 'you're missing the other half of that! Where's the 'Bad' bit!' Is this a successor in some ways to Bad Company 3, or can we expect an actual Bad Company 3 at some point and this is just taking some of that tone?

    It's definitely not to be mistaken for the Bad Company series! We love Bad Company, but this isn't that. The Company thing here is more about building up your own soldiers, customising them over time visually and in gameplay.

    We saw a lot of detail about the new animation system as well which looked cool, and we saw a lot of it in third person. Are you going to have a third person option for players in this?

    It's only in vehicles - I think we mentioned that we've done a big revamp in terms of the movement set. We had a lot of weak spots before - you'd be prone on a cliff edge then push yourself out and fall over the ledge. We had a lot to improve to smooth out gameplay, but it can't impact the gameplay - so the slipping and sliding you'll see but it won't impact you when you're running in first-person. Before the world and the soldier was kind of disconnected, but this time we hope to connect them much more.

    Another big gameplay thing you've got here is construction. There's obviously another big game out there where construction is a key element that you might have heard of. Is it fair to say Fortnite was an inspiration when you were doing this?

    It's definitely been there on the radar, but on our side it started in Battlefield 2 when you could repair bridges. Where we hit the turning point was with Battlefield 1 when we had people coming over and playing it, while we were developing it, and they complained that, after many years where people were saying that after Bad Company 2 we lost all the destruction, but now they were complaining that everything was levelled, that there was a stablemate on that map, so that's what led us to introduce fortification, build up those defences again to keep battle going all the time.

    And on the flip side that allows you to go more crazy with the destruction.

    Yeah. The destruction now has more physicality, it's not happening in one frame - pieces are hanging around and they fall down, throw a grenade into a house and it'll explode out, the material penetration really matters - previously it was heavy machine gunners shooting at a corrugated iron wall it'd have the same impact as a pistol. Now it'll make a difference.

    Something that follows on from Fortnite is a battle royale mode. I don't think it's going to there at launch - is it something you'll be able to do post-launch as part of the new game modes you're adding?

    I'm getting this question a lot! For us, I play it a lot with the kids at home and we really enjoy it. It's an amazing journey for us, we often come together and talk about how it's a good fit for Battlefield, all of our vehicles and the sandbox and everything. So there's definitely talks happening and lots of excitement at where the market is heading, but there's nothing we can talk about.

    What kind of player numbers are you looking at? 64 players has always been the sweet spot it seems.

    64 players in all but two game modes, which are Team Deathmatch and Domination - so in more game modes than ever. That's part of the Grand Operations - you want to play that with 64 players continuously.

    I know we're not talking about battle royale mode yet - but would 64 players work for a battle royale mode?

    We'd have to test! It's interesting, I remember the design document for Battlefield 1942 which I have at home, and it says 128 players. But since then when we came out with 64, the time to battle and everything... We'll see where we push in the future, but 64 players, we feel we have a high intensity on the battlefield.

    Another thing you announced today was no premium pass which is great, but obviously it wasn't that long ago that DICE released a game without a premium pass, and I don't think it went particularly well. What have you learnt from that and what are you doing different this time?

    Moving away from the past is really... We want, and there's been community feedback for a really long time - and it's been a dev wish as well - to not be counter-productive, splitting the community after launch. We pour out some of the best content we've ever done post-launch, and still we splinter the communities, and it doesn't get properly utilised. Everything impacting gameplay will be available for everyone. And then of course we have cosmetics and so on, and that can be unlocked but you'll be able to purchase them as well.

    So microtransactions are based around cosmetics only?

    Cosmetics is what we're going to sell.

    It was a turbulent time when Battlefront 2 launched. What did you all take from that?

    I've been with the Battlefield franchise since the start, and gameplay is what matters - Battlefield is built on the rock paper scissors method meaning that no weapon on the battlefield is more powerful than another, and if that doesn't happen then we've failed as developers. When you get more weapons you get differences, but you don't get better tools. In that we've been walking a pretty good balance on Battlefield. The big thing here is removing the pass.

    One last thing on that point. How did that come to pass? It was so clearly not going to go down well, and it kind of staggers me - you're smart people, how could it have made it through all those various levels of approval and make it so close to release?

    To be fair I'm probably not the right person to answer that. My focus is on Battlefield - we continue to evolve that and my job is to be guardian, working with the smart people in the studio to make sure we've got a steady way forward, share the love for what we do and ensure that people continue to love it.

    I've got one final question, so... Release date - you're going up against Red Dead Redemption 2 which was a surprise because even Call of Duty is keeping clear of that. Is that a concern, are you confident you can go up against them?

    There will always be other games. Sometimes we're painted as fierce competitors, but I'm full of admiration for those other games. You need to come out at some time, and we think we've got a strong package that sets us apart. We're confident in what we're building, and looking forward to playing those other games too.

    Super quickly before I go. World War 2 and Battlefield screams one thing to me. Wake Island. So - Wake Island when?

    Ah, some of my sweetest memories are from there! I have no answer on that one yet.

    Source: Microtransactions, battle royale and Wake Island - the Battlefield V interview
     
  4. Martok

    Martok Board Game Addict
    Staff Member Senior Citizen

    Joined:
    12 Mar 2012
    Messages:
    4,761
    Likes Received:
    2,860
    Trophy Points:
    2,320
    PSN:
    Martok-
  5. Solo-nite

    Solo-nite Regular Gamer
    Senior Citizen

    Joined:
    22 Sep 2014
    Messages:
    354
    Likes Received:
    271
    Trophy Points:
    864
    PSN:
    Solo-nite
    Great post. I am super excited about the changes to battlefield, i have found the game very slow and stagnant at times.

    They didn't do a very good job on their public conference compared to the press conference.

    Here is a video from angry Joe explaining everything he saw at that press conference

     
  6. Martok

    Martok Board Game Addict
    Staff Member Senior Citizen

    Joined:
    12 Mar 2012
    Messages:
    4,761
    Likes Received:
    2,860
    Trophy Points:
    2,320
    PSN:
    Martok-
    I'm hoping they'll do a better job at EA Play on 9th June as well as give out more details.

    I really like the way they are going with this, with greater focus on squad play and the changes made to move away from the spawn-run-shoot-die-rinse-repeat play that can happen in the game.

    I'm very happy to see them moving away from the Premium pass and that DLC will be free. Money for cosmetics is the way to go and I hope they have learned their lesson from Battlefront 2.

    I just hope they have also learned their lesson from previous iterations of Battlefield - the fact that, when each new version is released, it has key features missing that were in the previous version and we have to wait months before those features are added in again.
     
  7. Martok

    Martok Board Game Addict
    Staff Member Senior Citizen

    Joined:
    12 Mar 2012
    Messages:
    4,761
    Likes Received:
    2,860
    Trophy Points:
    2,320
    PSN:
    Martok-
    DICE boss says Battlefield V's women are here to stay
    "First, let me be clear about one thing…"

    The boss of DICE has said "player choice and female playable characters are here to stay" after some people said they were upset with Battlefield V letting users play as a woman in the World War 2-set shooter.

    Women feature heavily in Battlefield V's marketing material, in the game's debut trailer, in posters at reveal events and on the cover of the box. You can also play as a woman in the game.

    Some people are upset by this, but in a strongly-worded statement issued to Twitter, DICE GM Oskar Gabrielson dismissed the complaints.

    "First, let me be clear about one thing," he said. "Player choice and female playable characters are here to stay.

    "We want Battlefield V to represent all those who were a part of the greatest drama in human history, and give players choice to choose and customise the characters they play with."



    Some people say they're upset about women in Battlefield V because it's not "historically accurate". Gabrielson said this misses the point of the series.

    "Our commitment as a studio is to do everything we can to create games that are inclusive and diverse. We always set out to push boundaries and deliver unexpected experiences. But above all, our games must be fun!

    "The Battlefield sandbox has always been about playing the way you want. Like attempting to fit three players on a galloping horse, with flamethrowers. With BFV you also get the chance to play as who you want. This is #everyonesbattlefield."



    For more, check out Martin's Battlefield V preview and his interview with DICE creative director Lars Gustavsson.

    Source: DICE boss says Battlefield V's women are here to stay
     
  8. Martok

    Martok Board Game Addict
    Staff Member Senior Citizen

    Joined:
    12 Mar 2012
    Messages:
    4,761
    Likes Received:
    2,860
    Trophy Points:
    2,320
    PSN:
    Martok-
    More interesting details about the game from JackFrags.

     
  9. ColSonders

    ColSonders A.W.O.L.
    Senior Citizen

    Joined:
    26 Jun 2012
    Messages:
    2,394
    Likes Received:
    933
    Trophy Points:
    1,524
    PSN:
    ColSonders
    Bionic female front line soldiers in World War 2 is the funniest shit i've seen for ages, well played Dice.....historically accurate wasn't doing them any favours anyway.

    I'm glad they are moving away from the "Battlefield Premium" method of stripping people from their cash but I disagree in principal with political correctness over historical accuracy, good for them for playing into the hands of the politically correct masses who want to rewrite our history books, that's clearly where the money is at.
     
  10. Wilks

    Wilks Regular Gamer
    Senior Citizen

    Joined:
    29 Jun 2012
    Messages:
    284
    Likes Received:
    230
    Trophy Points:
    974
    PSN:
    Wilks
    I've totally lost interest in Battlefield as late although I did try the latest Operations last night. The reveal of Battlefield V didn't do much for me but I'm now a bit more interested after reading more about the Grand Operations mode. Mixing up maps & modes into one package is something I wanted for a long time so I just hope they do a good job. Operations on BF1 did work to some extent but hopefully they can expand on this.

    I'm still undecided if this will be a day 1 purchase for me. With Red Dead 2 a week later I expect a price drop will come soon after release.
     
  11. Martok

    Martok Board Game Addict
    Staff Member Senior Citizen

    Joined:
    12 Mar 2012
    Messages:
    4,761
    Likes Received:
    2,860
    Trophy Points:
    2,320
    PSN:
    Martok-
    I'm sorry but I'm going to have to call bullshit on most of this, apart from the move away from Battlefield Premium.

    Firstly - "bionic" and "cyborg" seems to be a term used by some to incorrectly describe a prosthetic arm which is what the woman had and did indeed exist at the time.

    [​IMG]

    Secondly - there were plenty of females involved in the war, such as Nancy Wake (who killed plenty of Germans including one with her bare hands), Lyudmila Pavlichenko, Soviet Russia's deadliest sniper, the Ochotnicza Legia Kobiet (OLK)) (a Polish women's legion that fought on the front line), Russian women on the front line and in various roles and so on. Now the UK and US didn't have women fighting on the front line, but they will be allowing this due to the customisation that I'll come on to later.

    Thirdly - women with prosthetics being the funniest shit, hardly. I don't see many complaining about the addition of Zombies to CoD WWII and other CoD iterations (really, that's the funniest shit), no that seems to be accepted even though zombies don't exist. But to add an English woman with a prosthetic to BF5 seems to have made some people apoplectic, which frankly is ridiculous.

    Fourthly - historical accuracy was never something that Battlefield or indeed many other war games had. So looking at the inaccuracies, for starters there's:
    • if Battlefield was historically accurate, then certain battles that are fought in the game would always be won by one side as that would be what actually happened
    • when you die, you respawn and fight on
    • when you are nearly dead, you get stabbed by a syringe and you are magically back to full health
    • when you are badly injured, just hide somewhere for a few seconds and you are back to full health
    • you gain healing just by being in the vicinity of a health box
    • you gain ammo just by being in the vicinity of an ammo box
    Then there's all of this:









    So Battlefield has never been about historical accuracy or realism. It's been about fun.


    Finally - "playing into the hands of the politically correct masses who want to rewrite our history books". That really is utter bullshit. It's nothing to do with that. EA have dropped the Premium pass and the route they are going down to make money instead is one that is tried, tested and works in other games - customisation. Character customisation in other games has brought in shed loads of money and so that's what they have here. People can customise their characters in a myriad of ways and one of which is to be able to play as a female as well as a male. This is a recognition that there are female gamers (of which we have several in this community) and, as people often like to play as a character that represents them, this choice allows women to do exactly that. If it helps to attract more female gamers to the game then that's great. But there's nothing PC about it, it's about the audience base that plays the game and increasing the likelihood of people, male and female alike, purchasing customisations to make their character truly theirs.

    Maybe EA should just say this is set in an alt WW2? Maybe. Personally I don't care. All I'm interested in is playing a great Battlefield game which this looks like it is shaping up to be.
     
    NVranya likes this.
  12. Martok

    Martok Board Game Addict
    Staff Member Senior Citizen

    Joined:
    12 Mar 2012
    Messages:
    4,761
    Likes Received:
    2,860
    Trophy Points:
    2,320
    PSN:
    Martok-
    Any reason why?

    I rather like this mode. Having been away from the game for quite some time, it was great to see this addition as well as a range of other things that are new to me and weren't in the game when I last played (such as class customisations).


    They didn't do themselves any favours with the trailer as it lacked further detail and explanation. The JackFrags videos on the trailer do it better justice. Hopefully we'll get more information from EA Play on 9th June. As for Battlefield 5, there will be Grand Operations which, from what little we know so far, will be an even better version of Operations from Battlefield 1.

    We're going to wait and see what's said at EA Play first but so far it's looking like a day 1 purchase for me & @HaloJ especially as there's no Premium Pass. Red Dead Redemption 2 is on our list but we'll be waiting for a price drop on that.
     
  13. NVranya

    NVranya Oi! Who stole my pretty green letters?
    Senior Citizen

    Joined:
    16 Jul 2014
    Messages:
    839
    Likes Received:
    746
    Trophy Points:
    1,099
    PSN:
    NVranya
    Meh.. I wonder. I always thought women especially didn't necessarily wanted to be recognized as such online to avoid all immature little boys (and immature old(er) men)? But maybe that's changed over the years.
    I'm curious now though, how is the opinion of "our" senior women here on this?
     
  14. ColSonders

    ColSonders A.W.O.L.
    Senior Citizen

    Joined:
    26 Jun 2012
    Messages:
    2,394
    Likes Received:
    933
    Trophy Points:
    1,524
    PSN:
    ColSonders
    I'm calling bullshit on this given the detail you went into to support your argument.

    I'm not angry or anything about this, I just feel that if they want to be historically accurate, which is something they've aimed for and achieved to a reasonable degree in the past then they shouldn't be putting females on the front line for forces that didn't allow this to happen....you can argue all you want that they did this for a reason other than political correctness, you are allowed an opinion, I believe i'm still allowed to have my own opinion for now even if it's not well liked :lol:

    The thought of a female front line soldier in world war 2 with a prosthetic arm jumping out of an upper floor window though, how anyone can think that shit isn't hilarious is beyond me.

    At the end of the day I won't be getting the game and that would have been the case regardless of any agenda....I don't like WW2 games and the company have failed to deliver very consistently so I have no reason to think this game will be any different.


    Meh, maybe i'm just sexist though.
     
    #14 ColSonders, 29 May 2018
    Last edited: 29 May 2018
  15. Martok

    Martok Board Game Addict
    Staff Member Senior Citizen

    Joined:
    12 Mar 2012
    Messages:
    4,761
    Likes Received:
    2,860
    Trophy Points:
    2,320
    PSN:
    Martok-
    Unfortunately you're quoting that out of context, the entirety is:

    I was referring to not caring about whether EA say it's in an alt WW2 or not.

    I do indeed care about pulling up what I perceive as bullshit comments from the wider internet who go on about the inclusion of "females with cyborg" arms in Battlefield 5 due to "historical accuracy" but don't bat an eyelid to zombies or all of the other historical and other inaccuracies that the game has had for years.

    Indeed we are allowed differing opinions but I still say that it is bullshit that it's about political correctness or "playing into the hands of the politically correct masses who want to rewrite our history books". I don't believe for one second that EA sat down and said, "right folks, in the next game we must try to rewrite history and be as PC as possible". They sat down and looked at how to monetise the game without the Premium Pass and looked at how to attract as wide an audience as possible in doing so, after all the more money they can make for an expensive-to-produce game the better (for them). And good on them, I say. If I can play the game in its entirety without having to pay for extra maps then that's fine by me. I can then choose if I want to support them further with cosmetic purchases.

    Of course we may have to agree to disagree on this though. :)

    I don't think you've been happy with the Battlefield games for a while now. That's fair enough. I've not been happy with some of the changes they made in BF3 and BF4. Battlefield 1 I hadn't played so much as I went through a time where I went off multiplayer games and it's only now that I'm coming back into them thanks to the likes of Fortnite. Having tried Battlefield 1 again this weekend I rather enjoyed it and will be playing it more in the coming months. Battlefield 5, from what I've seen so far, seems to be heading in a direction that I like the look of. Time will tell, of course (and hopefully EA Play on 9th June will reveal a whole lot more). This might be one for you to keep an eye on even if you don't intend to buy it currently, maybe EA will surprise you and, after launch, it'll look like something you might be interested in if they do deliver. As long as you can get past the female characters in-game, that is. ;)
     
  16. Wilks

    Wilks Regular Gamer
    Senior Citizen

    Joined:
    29 Jun 2012
    Messages:
    284
    Likes Received:
    230
    Trophy Points:
    974
    PSN:
    Wilks
    Overkill probably and I've been enjoying Rainbow Six so much. I may be ready for more Battlefield come October but I'd like to see more multiplayer first.
     
    ColSonders and Martok like this.
  17. Martok

    Martok Board Game Addict
    Staff Member Senior Citizen

    Joined:
    12 Mar 2012
    Messages:
    4,761
    Likes Received:
    2,860
    Trophy Points:
    2,320
    PSN:
    Martok-
    Yeah I know what you mean. I think overkill may have been a factor for me too. Glad you're still enjoying Rainbow Six, it's a great game, I just didn't manage to get back into it and it's a lot of work (or spend money) to unlock all of the operators now. I'm also guessing that those playing it are rather good and I'd probably look a right noob up against them.

    Agree on the multiplayer, hopefully we'll see more in the coming weeks.
     
  18. ColSonders

    ColSonders A.W.O.L.
    Senior Citizen

    Joined:
    26 Jun 2012
    Messages:
    2,394
    Likes Received:
    933
    Trophy Points:
    1,524
    PSN:
    ColSonders
    Yeah that was a bit sneaky of me....but EA....or more specifically DICE aren't saying it's an alt WW2 game....they've gone from consistently attempting to create historically accurate games to adding in rather major inaccuracies that stand out a mile.....to say they haven't aimed for historical accuracy is a great injustice to their level of detail in the past though, was surprised to see you claiming that and the fact they've been so historically accurate is why it stands out.

    I don't think I went on about it, it was my first reaction to seeing the video seconds earlier, but I understand you may be in touch with a wider group of people that may share a similar and obvious reaction to me. I'll have to admit I didn't even know there was zombies in a Battlefield game, they don't appear to be used to promote the game...unless you're talking about women?....joking (I hate that I have to add that)

    There's a point we can both agree on

    That's an accurate conclusion regarding me and the battlefield series, I have very much fallen out of love with the series, there's various reasons for that, none of them involving women, i'm glad it interests you as I know you were a big fan of some of the earlier games in the series so it's nice to see they're appealing to you again...but I'm going through a period of not really enjoying multiplayer games anymore, maybe i'll come out of that with renewed enthusiasm, I honestly can't see it happening any time soon and certainly not while developers are using their platform to promote something as despicable as political correctness.
     
  19. Martok

    Martok Board Game Addict
    Staff Member Senior Citizen

    Joined:
    12 Mar 2012
    Messages:
    4,761
    Likes Received:
    2,860
    Trophy Points:
    2,320
    PSN:
    Martok-
    I don't think they have aimed for historical accuracy in any of their for the reasons I've stated above. What they have gone for is a degree of authenticity in the settings ie the locations used. As I said, authenticity would lead to one side always winning a particular battle (certain battles were won by the allies, others by the axis) but we don't get that at all, nor do we get the historical accuracy of other aspects such as health/injury or ammo supplies. As for the guns, whilst they are typically from the period you can use guns which wouldn't have been available until later in the war (e.g. Battlefield 1) that you can use in battles set in scenarios from earlier in the war. Then of course there's the good old railgun from Battlefield 4 which of course is completely fictional.

    So is it authentic to have an English woman with a prosthetic arm fighting in BF5 on the front line? No, it isn't, liberties have been taken with that for the reasons of cosmetics and player base etc as stated earlier. It is authentic though to have women fighting on the front line, albeit not in the UK/US armies. Personally I don't think this is a big issue, far bigger would be if they tried to include laser guns and spaceships or modern weaponry and aircraft.

    It wasn't you going on about it, I've seen a myriad of comments about this in a similar (and sadly worse) way on the likes of Twitter. As I said, those commenters don't complain about zombies (which are in CoD, not Battlefield) or the other inaccuracies of these games but do their nut over the inclusion of women (and in many cases are completely wrong in their statements that women didn't fight in the war, period, which of course they did).

    Indeed. I'm happy to disagree and have discussion on things like this and other aspects of gaming here on Seniors. That, after all, is part of the reason we are here. It is supposed to be a discussion forum after all. :)

    Like I said, I don't believe it's political correctness (I also don't believe that trying to be inclusive is either politically correct or wrong either), it's a choice and a bit of liberty allowing players to play as women for the purposes of encouraging more players to play and buy customisations. Women did fight in WW2, albeit not in way we saw in the trailer. Chances are anyway that there won't be a bunch of female characters in-game anyway as gaming is still predominantly played by males (though tbh I'm tempted to play as a female character just to piss off any right wing white male misogynistic supremacists who do pick up the game. :lol: )

    I went through a similar period with multiplayer games myself so I know how you feel. A break away did me good, playing single player stuff instead and getting into board games. Now I'm back to multiplayer games though I now think I have a better balance of video games that I play as well as stuff that I do away from the PS4. Hopefully in time you will feel refreshed and come back to gaming anew. :)
     
    ColSonders likes this.
  20. ColSonders

    ColSonders A.W.O.L.
    Senior Citizen

    Joined:
    26 Jun 2012
    Messages:
    2,394
    Likes Received:
    933
    Trophy Points:
    1,524
    PSN:
    ColSonders
    I have to say this is very encouraging, there was a good while I thought we'd all but lost you from our little gaming community, very much to our detriment so I'm really pleased you're so much more enthused about it than you have been in recent years and can only hope the same thing happens to me with a bit of time off.
     
    Martok likes this.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice