PS4 Acclaimed sandbox RPG Divinity: Original Sin 2 is coming to PS4 in August

Martok

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Larian Studios promises “much-wanted tweaks and additions” to its PC smash hit


Hello everybody! My name is Michael Douse, Director of Publishing at Larian Studios. In 2017, we released a PC game called Divinity: Original Sin 2, a sandbox RPG with the singular goal of bringing interactivity and exploration to new (sometimes ridiculous) heights.

Since that release, we’ve been inundated by letters and comments asking us to bring Divinity: Original Sin 2 to the PlayStation 4. We heard those requests loud and clear, and we’re very excited that it’s finally happening.



If you haven’t heard of Divinity: Original Sin 2, it’s a massive RPG in which you control a party of one to four, chosen from six origin characters with their own personal agendas and histories, or a custom avatar you can build from the ground up. You can play alone or with friends, in split screen couch co-op or online.

The game world consists of a fantastic realm built to react to players’ creativity. Combat rewards experimentation, and elemental spells can be layered for max impact. You can cast rain on burning allies, teleport them to safety, and electrify the battlefield to stop enemies in their tracks. If an opponent is too close, you can lash them with temporary tentacles, summon a demon to fight for you, and fly away on your own pair of wings.



While DOS 2 was highly reviewed (it’s Metacritic’s highest scoring PC game of 2017), we knew we still had room for improvement, and bringing the game to PS4 was the perfect opportunity to introduce a massive number of much-wanted tweaks and additions.

We’ll be talking more about the specifics of those changes in coming posts but suffice it to say we’ve been hard at work bringing the entire experience to a new level.



So stay tuned for more news on what’s coming to the PlayStation 4 version of Divinity: Original Sin 2, and come and chat to us on the socials — we’re always here to say hello!

Thanks for reading!

Source: Acclaimed sandbox RPG Divinity: Original Sin 2 is coming to PS4 in August
 

zoob

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I really must finish the first, it's a great couch or online co-op title though quite easy to be waylaid, particularly if you put it down for any length of time... "What were we doing again?"

I do rather enjoy the sense of humour and ability to tackle different tasks in any order though some quests that are hugely beyond your level are very easy to accidentally fall into then die horribly! Haha.

But yeah the original is great and I'll be happy to invest in this one too!
 

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I kind of forgot I even had the original on Xbox. Bought a while back in a sale and quite enjoyed it at first but found the invertory and character management too frustrating eventually.

You had to keep switching around your characters and items depending on who had better conversation/bartering skills or put unknown items into a particular inventory so they could be discovered by acertain character. Just became a bit of a pain unfortunately for me.

I have heard and read VERY good things about this one though but doubt I'll buy it afer the frustrations of the previous title.

Game review: Divinity: Original Sin II is the best RPG since Witcher 3 | Metro News
 

NVranya

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Did anyone get this title?
I just picked it up at the PSN sale and see it has co-op functionality which might be fun!
 

zoob

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Did anyone get this title?
I just picked it up at the PSN sale and see it has co-op functionality which might be fun!
Not yet. IF we finish the first, we will though. I think (the original was anyway) it is one of these games you need to put good chunks of time into as it's easy to get waylaid and there seems to be a very specific order to things dictated by the enemy levels. You'll be properly splattered if taking on something a few levels up on you. But it is satisfying to go back to areas you couldn't get through before!
 

NVranya

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Yes, I see it is a timesink... but also due to my ocd to check every shelf, barrel and box and the accompanying inventory management that comes with the territory.
Also learned to (quick) save very often due to dying more than I expected! :o

Not ashamed to admit, I have turned down difficulty because of this, so I can first learn the basics like the skills and talents etc. in this game.
But, so far, it's an awesome RPG although the quest logs sometimes act funny (and could be more elaborate).

An example (kept a bit vaguely on spoiler prevention purpose) :
I entered a place and a quest log update popped up.
There it stated that I could/should now use my newly learned skill to do X.
I was like "what new skill?"
Further in, somehow I did learn that new skill and I was like "ah, thát new skill".

Also sometimes the quest log updates things and I'm like "did I see/talked to/do that?", but that's probably more me who cannot remember all the characters and places (and I'm still only in the start area :oops:)
 

zoob

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Yes, I see it is a timesink... but also due to my ocd to check every shelf, barrel and box and the accompanying inventory management that comes with the territory.
Also learned to (quick) save very often due to dying more than I expected! :o

Not ashamed to admit, I have turned down difficulty because of this, so I can first learn the basics like the skills and talents etc. in this game.
But, so far, it's an awesome RPG although the quest logs sometimes act funny (and could be more elaborate).

An example (kept a bit vaguely on spoiler prevention purpose) :
I entered a place and a quest log update popped up.
There it stated that I could/should now use my newly learned skill to do X.
I was like "what new skill?"
Further in, somehow I did learn that new skill and I was like "ah, thát new skill".

Also sometimes the quest log updates things and I'm like "did I see/talked to/do that?", but that's probably more me who cannot remember all the characters and places (and I'm still only in the start area :oops:)
Yeah, there are things marked on the map or slides to in the logs that you may or may not be able to do straight off - it can be confusing.
 
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